An example of a game that
uses the gothic art style would be Dante’s Inferno. Dante, the
game's protagonist, and engages in fast-paced combat, platforming and
environment-based puzzles. In
the game, Dante's primary weapon is Death's scythe that can be used in a series
of combination attacks and finishing moves, His secondary weapon is a Holy
Cross that fires a volley of energy as a projectile attack. In addition, Dante
can use numerous magic based attacks and abilities channelled from a mana pool
to help in combat, many of which are obtained as the game progresses. I would personally
link this to Realism because it does look very real.
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