Monday, 19 November 2012

Art in games: Cell shading


Cell Shading:
This  would be linked to the art movement Art Deco. Art Deco was a globally popular style and affected many areas of design. It first appeared in France during the 1920’s It flourished internationally during the 30’d and 40’s. During this time lots of new things happened, it affected the way architects designed their buildings, On some houses there were gargoyles above the door, and koalas looking like they were hugging the building.
Cell shading, or “Toon shading” is a non photo-realistic rendering designed to make computer graphics appear hand-drawn. It is used to mimic the style of a comic book or cartoon. It is rather recent, appearing around the beginning of the twenty first century. An example of a game with Cell shading would be The Legend of Zelda: Wind Waker.
Some Artists that use this style are Takashi Murakami, He uses bright colours and curved lines that are child friendly and draw the audience in. Masashi Kishimoto is also a pop art artist, He illustrates the Manga for Naruto.

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